In my natural habitat: surrounded by business cards and books

Born in Dublin, Ireland I have developed a love for animation and games from a young age. I have been studying animation at a higher education level since 2013.

I have been working in the performance industry since 2011, working in highly renowned music venues and theatres, and have always had a passion for artistic performance.

To me, animating is a performance I can create with whatever character I want. I have been drawing my whole life and in college developed a keen interest in 3D modelling and animating.

I am very highly proficient with Autodesk Maya and Adobe Photoshop.

I am also proficient in using 3DS Max, Mudbox, After Effects, Premier Pro, Nuke, SketchUp and ZBrush.

I use the game engine Unity on a weekly basis to develop game ideas.

In 2016, I received my Higher National Diploma in Classical and Computer Animation from the Irish School of Animation in Ballyfermot College, and my BA (Honours) Degree from Wolverhampton University, through Coláiste Dhúlaigh in 2018.

Education for me never stops, and I regularly attend workshops and courses to up-skill, from Digital Matte Painting, to High Quality Texturing for Games, and Advanced 3D Modeling and Rendering courses.

I am currently based in Dublin and looking for new opportunities.

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